Games

RPGs

Letters to a Departed Dragon

Ryuutama
by Dylan Breheny

Lost in the hills, built on the back of a colossal snail, there is a shop that never sits still. In this shop, a particular person will serve you a particular tea, brewed using the leaves of a particular tree. When a group of travellers is gathered together under one roof, it’s said that they can see their future in the bottom of their cup. You ... continue reading

Fantasy violence, ghosts, existential horror

Airlock 7

Heart - The City Beneath
by Phil Doyle

Deep Space Research Base Ixion (DSRB-I) is one of humanity’s many research bases that float alone in the void of space. It shines like a beacon against the dark, and houses a crew dedicated to studying the effects of full-time living in Deep Space conditions. It is not pleasant. Each day is a struggle, but it is a struggle for the betterment of ... continue reading

Gore, body horror, suffocation, the vast expanse of space, and mild psychological horror elements

This Sick Island

Heart the City Beneath
by Ray O’Mahony

Miles off the coast of Derelictus, floating gently between the Spire above and the Heart below, lies the island of Anchorite. A small but proud merchant island, secluded from the troubles that run rampant everywhere else. Yet, for the first time in centuries, shipments have halted. The one thing an island nation fears is disease, and Anchorite’s... continue reading

Illness and disease, descriptions of gore and guts, lots of rats, corpses, rotting flesh, other forms of rot, potential cannibalism, fungus, bodily fluid, and possible character death

Search for the Dragonstar

Ryuutama
by Brian Caball

Dragons are raised on stories. Once the Ryuujin Yume spoke to the Green Dragon Haru of the adventures of Billows, the bravest of all the Halflings. Haru grew to great size and when the time came, she flew from her nest leaving behind an egg for the next Ryuujin to care for and tell stories to. Billows has long since retired and a new generation ... continue reading

Adventurous peril, survival, undead

Reflection: Zero to Hero

Sentiment
by Phil Doyle

Fuse City. A neon-drenched metropolis built atop the corpse of a god. Ruled by the omnicorporation GEIST, it’s not only famous for its hyper-malls. The Coda, a grand tear in reality, sits at its foot, vomiting forth demons and otherworldly horrors into the city. Worry not though, GEIST Heroes™ are here to save the day! Only problem is, you just ... continue reading

Dystopian themes, fantasy violence, and the possibility of body horror and mind control

Out of the Cold

Trail of Cthulhu
by Gareth Hanrahan

The small town of Bishop, Oklahoma – a long way from anywhere. It’s the winter of 1937. It’s been a long, unseasonably cold winter, the worst in a long time. And there’s something out there. Preying on cattle, prowling around the farms, leaving strange tracks in the snow. Foolish people say that it started after the strangers came from back East... continue reading

Horror

It Waits in the Dark

Alien
by Ray O’Mahony

Bacchus Station, known colloquially as Backwater, is where careers go to die. A support station for a colony that needs no support, it’s a punishment posting for those who, in the eyes of the company at least, have squandered their potential. This is a station where nothing ever happens, or it was until the boxes. The mysterious cargo salvaged f... continue reading

Horror, violence, character death, xenomorph

Infinite Staircase National Park

Delta Green/d100
by Richard Sean Clare

In a normal house in Iowa is a staircase that descends forever. A tourist attraction, it is run by the National Parks Service. It has now come to the attention of Delta Green, a clandestine organisation committed to fighting the unnatural. As a Delta Green agent, you must decide what threat it poses and how best to stop it. continue reading

Murder, gun violence

How to (Not) Fix a Problem

Homebrew
by Paul Chambers

“A damn is about to burst and flood the city! This is a disaster!” “NO! This is an opportunity to prove to all MY GENIUS! My latest invention will surely solve this problem!” “But…but professor, how would flesh-eating, radioactive Bees possibly help?” “With the power of SCIENCE of course!” Play mad scientists and their handlers trying to fix ver... continue reading

Violence, body horror, despair, mental illness

The Hair of the Hare of the Heir

Shires Out
by Gareth Hanrahan

You’ve been invited to dinner at Underfoot Hall, the home of the scandal-plagued Underfoot family! They’ve got it all: money, titles, bitter family infighting, skeletons in the closet, upper lips stiffer than rigor mortis. It’s very rare that Old Golfilmbul admits visitors, let alone hosts a dinner party - what’s going on? A game for up to six n... continue reading

Stupidity

Cinderella Needs a Dress. The Mice Will Do the Rest.

Mausritter by Losing Games. A d20 roll under system.
by Edmund Murphy

Cinderella needs a dress for the ball but has no time. It is up to you her mice friends to gather the materials through filching, fighting, or friendship in adventures across the Chateau. Talking mice, scheming cats, and a little magic. continue reading

Animal on animal combat, mean cat, possible character death as it is a big world for little mice

Bug Hunt

Alien
by Ray O’Mahony

The crew of Backwater Station (BK-137) had one job; don’t open the salvaged cargo. All they had to do was wait for the retrieval crew to arrive, but no, even that was too much to ask. Now the Lieutenant says they’ve lost contact with BK-137, and your unit has a big mess to clean up. You’re gonna have to seek out and cage some wild animal that th... continue reading

Xenomorphs, violence, character death, horror

Bad Product

Cyberpunk RED
by Origon \- Officer of War

It’s the kind of job that could make a chooms career. Find the missing kid of some mid level corpo who couldn’t afford the optics of parental negligence, but could afford your ass instead. Discretion given, ED’s earned. Simple. Only, nothing is ever simple in Night City. The kids gone amidst a string of other methheads and boosters across the ne... continue reading

Body horror, violence, dismemberment, drug use

Are Friends Electric

Cyberpunk 2020
by Dave Hayes

Planet of Harlue 5. Birun Industries Facility 569K5LL as lost connection and has now not sent a communication in 3 Months. Facility is ran by a class 3 Aware Intelligence, as well as 3,025 human and 150 GELF Employees. Facility is meant to be 75% through run down protocol, ands probable cause of break in communications is AI breaking sentience ... continue reading

War, late-stage capitalisms

Abused Powers

Homebrew
by Paul Chambers

Modern day US. “Why did you join the clearly evil cult that is actively trying to unwind reality?” “Magical health benefits. ALL my chronic pain was literally handwaved away.” “….so are you still recruiting?” “But exposing your mind to magic will unravel your soul, leaving you only with despair!” Waves vaguely at the state of the world. “That sh... continue reading

Violence, body horror, villain protagonists, hostile law enforcement, abuse of power

LARPS

Tales of Toholon: Standards and Practices


by Shane Carr

The Standard Corporation owns half the bars, casinos and hotels in the hemisphere: All a front for a network of spies, bribery and blackmail that makes nations dance to their whims. No government or business can stand against them without being dragged through the mud, and they can call on private armies, pirate fleets, and even kaiju hunters to... continue reading

Family disputes, office politics, possible body horror, capitalism

Dune Landsraad: Stewardship of Arrakis


by David Conlon, Pierce Woodall, Dani Penrose

The Landsraad has been called into session to determine, by vote, who among the noble player characters shall assume control of Arrakis. The previous Steward, Archibald Richese, has been banished from the Known Universe for failing to meet production quotas for the spice melange, which is the key to interstellar travel and prolonged life. ‘Dune ... continue reading

Potential violence, mild horror elements, magical capitalism

DanganRonpa: 3 Hours to Live


by Colm Ryan, Dani Penrose, Niall Connolly, David Conlon

HOPE’S PEAK KIDNAPPING - 3 WEEKS MISSING. The news headline said everything. As an officer of the Future Foundation, it was a horrifying and embarrassing stain on the reputation of the organisation, especially when things were just starting to improve. Still, there’s not much you can do out here, in your small police station in rural Japan. Tha... continue reading

Mature themes, including mass death, kidnapping, and existential dread

DanganRonpa: 3 Hours to Kill


by Colm Ryan, Dani Penrose, Niall Connolly, David Conlon

“Welcome, students, to the all-new, heart-pounding, despair-inducing Killing Game!”* Things had finally been looking up. The world was recovering from the apocalypse, the horrors of the Killing Games only a memory, and you were a student at the new Hopes Peak Academy. Chosen for your unique talent in a world ravaged with despair, the future was... continue reading

Mature themes, including mass death, kidnapping, and existential dread

7 Rivers: Children of the Khan


by

The Great Khan has spent the last half-century building the Thyr into a prominent and powerful nation within the Lynaran Alliance. In all that time, she has remained unchallenged for her leadership among the khans of the various clans of the Thyr; an achievement very few past Khagan can claim. However, there are those among her nation that beli... continue reading